Interactive Maths Links for the Australian Curriculum
CONTENT
Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point (ACMNA001)
OUTCOMES
A student:
› describes mathematical situations using everyday language, actions, materials and informal recordings MAe-1WM
› uses objects, actions, technology and/or trial and error to explore mathematical problems MAe-2WM
› uses concrete materials and/or pictorial representations to support conclusions MAe-3WM
› counts to 30, and orders, reads and represents numbers in the range 0 to 20 MAe-4NA
Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond (ACMNA002)
• read numbers to at least 20, including zero, and represent these using objects (such as fingers), pictures, words and numerals
* recognise numbers in a variety of contexts, eg classroom charts, cash register, computer keyboard, telephone (Communicating)
* communicate the use of numbers through everyday language, actions, materials and informal recordings (Communicating)
Make a number
Find the number
Number Bingo - Match spoken number with numeral
Match the numeral with the word
Words to number 10/ Words to number 20
• count backwards from a given number in the range 0 to 20
Interactive 100s Chart
Counting backwards
Countbackwards
• identify the number before and after a given number
* describe the number before as 'one less than' and the number after as 'one more than' a given number (Communicating)
Interactive 100s Chart
Number before/ after
Number before/ after
Number Lines
• count forwards to 30 from a given number
Interactive 100s Chart
Counting song (to 5)
Count to 10 - Put cherries on the gingerman
Count to 20
Counting on from a given number
Counting on to 10 – what comes next
Counting on (can set start number)
Ordering numbers to 10 –Sequence numbers within 10
Ordering numbers to 20
Connect dots to 30(Count by 1s)
• read and use the ordinal names to at least 'tenth'
Ordinal Numbers – to 5
Count Us In
Ordinal Numbers to 20 - several activities
Click the nth number
• estimate the number of objects in a group of up to 20 objects, and count to check
Match the numeral with number of objects
How Many?
Count the buttons
Count chickens
10 Fat Sausages
• use 5 as a reference in forming numbers from 6 to 10, eg 'Six is one more than five'
Count the buttons
Tally Marks
Use the language of money
• use the language of money in everyday contexts, eg coins, notes, cents, dollars
Coin values
Count 5c coins
Count 5c and 10c coins
A handful of coins
• recognise that there are different coins and notes in our monetary system
* exchange money for goods in a play situation (Problem Solving)–
Equivalent coins
• use 10 as a reference in forming numbers from 11 to 20, eg 'Thirteen is 1 group of ten and 3 ones'
Make a number
Interactive 100s Chart
Count to 29 MAB Game
Subitise small collections of objects (ACMNA003)
• recognise the number of objects or dots in a pattern of objects or dots instantly, eg
* recognise dice and domino dot patterns, (Communicating)
See links below
• instantly recognise (subitise) different arrangements for the same number, eg different representations of five
* recognise that the way objects are arranged affects how easy it is to subitise (Reasoning)
Make a number
Balloon Pop (pop spots)
Match numbers - Matchnumbers 1 to 10 to amount
Memory game
Order amounts 1 to 10
Identifying numbers 11 to 30
Numbers to 30
Compare, order and make correspondences between collections, initially to 20, and explain reasoning (ACMNA289)
• count with one-to-one correspondence
* recognise that the last number name represents the total number in the collection when counting (Communicating)
Make a number
Interactive 100s Chart
Count to 20
• make correspondences between collections, eg 'I have four counters, you have seven counters. So you have more counters than me'
Make a number
Counting candles
Counting two groups
Mixed up marbles
• compare and order numbers and groups of objects
* apply counting strategies to solve simple everyday problems and justify answers (Problem Solving, Reasoning)
Make a number
Maths stories
Counting two groups
Mixed up marbles
• use the term 'is the same as' to express equality of groups
* determine whether two groups have the same number of objects and describe the equality, eg 'The number of objects here is the same as the number there' (Communicating, Reasoning)
Okta's Rescue - count objects and number lines
Counting two groups
Mixed up marbles
Whole Number
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