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CONTENT​​

​​Establish understanding of the language and processes of counting by naming numbers in sequences, initially to and from 20, moving from any starting point (ACMNA001)

OUTCOMES
A student:
› describes mathematical situations using everyday language, actions, materials and informal recordings MAe-1WM
› uses objects, actions, technology and/or trial and error to explore mathematical problems MAe-2WM
› uses concrete materials and/or pictorial representations to support conclusions MAe-3WM
› counts to 30, and orders, reads and represents numbers in the range 0 to 20 MAe-4NA

ES1 Maths Links

Connect number names, numerals and quantities, including zero, initially up to 10 and then beyond (ACMNA002)​


• read numbers to at least 20, including zero, and represent these using objects (such as fingers), pictures, words and numerals

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   * recognise numbers in a variety of contexts, eg classroom charts, cash register, computer keyboard, telephone (Communicating)
   * communicate the use of numbers through everyday language, actions, materials and informal recordings (Communicating)


Make a number

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Find the number

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Number Bingo - Match spoken number with numeral

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Match the numeral with the word

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Words to number 10/ Words to number 20

 

 

 

 

• count backwards from a given number in the range 0 to 20


Interactive 100s Chart

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Counting backwards

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Countbackwards

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• identify the number before and after a given number
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     * describe the number before as 'one less than' and the number after as 'one more than' a given number (Communicating)

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Interactive 100s Chart

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Number before/ after

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Number before/ after

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Number Lines

 

 

 

 

• count forwards to 30 from a given number

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Interactive 100s Chart

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Counting song (to 5)

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Count to 10  - Put cherries on the gingerman

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Count to 20

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Counting on from a given number

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Counting on  to 10 – what comes next

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Counting on  (can set start number)

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Ordering numbers to 10 –Sequence numbers within 10

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Ordering numbers to 20

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Connect dots to 30(Count by 1s)

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• read and use the ordinal names to at least 'tenth'

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Ordinal Numbers –  to 5

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Count Us In

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Ordinal Numbers to 20 - several activities

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Click the nth number

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• estimate the number of objects in a group of up to 20 objects, and count to check

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Match the numeral with number of objects

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How Many?

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Count the buttons

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Count chickens

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10 Fat Sausages

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• use 5 as a reference in forming numbers from 6 to 10, eg 'Six is one more than five'

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Count the buttons

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Tally Marks

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Use the language of money​
• use the language of money in everyday contexts, eg coins, notes, cents, dollars
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Coin values
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Count 5c coins
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Count 5c and 10c coins
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A handful of coins
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• recognise that there are different coins and notes in our monetary system​​

    * exchange money for goods in a play situation (Problem Solving)–
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Equivalent coins
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• use 10 as a reference in forming numbers from 11 to 20, eg 'Thirteen is 1 group of ten and 3 ones'

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Make a number

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Interactive 100s Chart

 

 

Count to 29 MAB Game

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Subitise small collections of objects (ACMNA003)​

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• recognise the number of objects or dots in a pattern of objects or dots instantly, eg​

   * recognise dice and domino dot patterns,  (Communicating)
See links below

• instantly recognise (subitise) different arrangements for the same number, eg different representations of five​​

   * recognise that the way objects are arranged affects how easy it is to subitise (Reasoning)

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Make a number

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Balloon Pop (pop spots)

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Match numbers - Matchnumbers 1 to 10 to amount

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Memory game ​

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Order amounts 1 to 10

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Identifying numbers 11 to 30

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Numbers to 30

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Compare, order and make correspondences between collections, initially to 20, and explain reasoning (ACMNA289)​

• count with one-to-one correspondence​​

    * recognise that the last number name represents the total number in the collection when counting (Communicating)

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Make a number

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Interactive 100s Chart

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Count to 20

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• make correspondences between collections, eg 'I have four counters, you have seven counters. So you have more counters than me'

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Make a number

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Counting candles

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Counting two groups

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Mixed up marbles

 

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• compare and order numbers and groups of objects​

    * apply counting strategies to solve simple everyday problems and justify answers (Problem Solving, Reasoning)


Make a number

 

 

Maths stories

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Counting two groups

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Mixed up marbles

• use the term 'is the same as' to express equality of groups​​​

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    * determine whether two groups have the same number of objects and describe the equality, eg 'The number of objects here is the same as the number there' (Communicating, Reasoning)​

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Okta's Rescue - count objects and number lines​

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Counting two groups

 

 

Mixed up marbles

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Whole Number

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