Interactive Maths Links for the Australian Curriculum
CONTENT
Students:
OUTCOMES
A student:
› describes mathematical situations and methods using everyday and some mathematical language, actions, materials, diagrams and symbols MA1-1WM
› uses objects, diagrams and technology to explore mathematical problems MA1-2WM
› supports conclusions by explaining or demonstrating how answers were obtained MA1-3WM
› uses a range of strategies and informal recording methods for addition and subtraction involving one- and two-digit numbers MA1-5NA
Addition and Subtraction 1
Represent and solve simple addition and subtraction problems using a range of strategies, including counting on, partitioning and rearranging parts (ACMNA015)
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use the terms 'add', 'plus', 'equals', 'is equal to', 'take away', 'minus' and the 'difference between'
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use concrete materials to model addition and subtraction problems involving one- and two-digit numbers
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use concrete materials and a number line to model and determine the difference between two numbers, eg
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recognise and use the symbols for plus (+), minus (–) and equals (=)
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record number sentences in a variety of ways using drawings, words, numerals and mathematical symbols
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recognise, recall and record combinations of two numbers that add to 10
Cool Math Lines 10
Make 10
Ways to Make 10
Add to 10
Hit the Button (Make 10 – digits)
Number Twins 10
What Makes 10
Match 10
Mathsframe Number Bonds
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create, record and recognise combinations of two numbers that add to numbers up to and including 9
* model and record patterns for individual numbers by making all possible whole-number combinations, eg
5+0=5 4=1=5 3=2=5 1=4=5 0+5=5 (Communicating, Problem Solving)
Woodlands Number Bonds to 10
Ways to Make
Save the Whale
– Bonds to 10
Mathsframe Number Bonds
* describe combinations for numbers using words such as 'more', 'less' and 'double', eg describe 5 as 'one more than four', 'three combined with two', 'double two and one more' and 'one less than six' (Communicating, Problem Solving)
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create, record and recognise combinations of two numbers that add to numbers from 11 up to and including 20
* use combinations for numbers up to 10 to assist with combinations for numbers beyond 10 (Problem Solving)
Ogre Addition
Maths Lines – Add to 20
(can also choose number 5-13)
Mathsframe Number Bonds
Funky Mummy Game
(click Next to stop dancing)
Owl Addition (Level 3)
Oswego Addition Game
Post Sorting – total less than 20
Building Expressions – 0-20
Alien Addition
Math Magician – Addition Level 2
Repair the Slide – Add to 20
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investigate and generalise the effect of adding zero to a number, eg 'Adding zero to a number does not change the number'
Talking Calculator
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use concrete materials to model the commutative property for addition and apply it to aid the recall of addition facts, eg 4 + 5 = 5 + 4
Learn to Add
(must work through games –
first 2 games add to 10, 3rd game add to 20)
Owl Addition
Addition Animations
Ways to Make a Number
Ogre Addition
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relate addition and subtraction facts for numbers to at least 20, eg 5 + 3 = 8, so 8 – 3 = 5 and 8 – 5 = 3
IXL Related Number Facts
Add Single Digits to Make Target
Owl Addition (Level 3)
Post Sorting – total less than 20
Building Expressions – 0-20
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use and record a range of mental strategies to solve addition and subtraction problems involving one- and two-digit numbers, including:
− counting on from the larger number to find the total of two numbers
− counting back from a number to find the number remaining
− counting on or back to find the difference between two numbers
− using doubles and near doubles, eg 5 + 7: double 5 and add 2
− combining numbers that add to 10, eg 4 + 7 + 8 + 6 + 3: first combine 4 and 6, and
7 and 3, then add 8
− bridging to 10, eg 17 + 5: 17 and 3 is 20, then add 2 more
− using place value to partition numbers, eg 25 + 8: 25 is 20 + 5, so 25 + 8 is 20 + 5 + 8, which is 20 + 13
* choose and apply efficient strategies for addition and subtraction (Problem Solving)
Counting On in 1s games
Build Expressions to 20
Count On/Back Addition and Subtraction
(hover at top of page to choose activity)
Owl Addition
Ogre Addition
Addition Machine
Matho – Addition or Subtraction – Easy Level
Mothmatic Subtraction
That’s a Fact
(can choose vertical or horizontal algorithms)
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use the equals sign to record equivalent number sentences involving addition, and to mean 'is the same as', rather than as an indication to perform an operation, eg 5 + 2 = 3 + 4
* check given number sentences to determine if they are true or false and explain why, eg 'Is 7 + 5 = 8 + 4 true? Why or why not?' (Communicating, Reasoning)
© 2013 Jenny Cottle All rights reserved.