Interactive Maths Links for the Australian Curriculum
CONTENT
Students:
OUTCOMES
A student:
› describes mathematical situations and methods using everyday and some mathematical
language, actions, materials, diagrams and symbols MA1-1WM
› uses objects, diagrams and technology to explore mathematical problems MA1-2WM
› creates, represents and continues a variety of patterns with numbers and objects MA1-8NA
Patterns and Aglebra 1
Investigate and describe number patterns formed by skip counting and patterns with objects (ACMNA018)
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identify and describe patterns when skip counting forwards or backwards by ones, twos, fives and tens from any starting point
* use objects to represent counting patterns (Communicating)
* investigate and solve problems based on number patterns (Problem Solving)
Number Lines (can set start number)
Math Is Fun Skip Counting
Skip Counting Balloon Pop
Learning Planet Skip Counting
Spooky Count by 5s
Counting On (can pick start number and steps)
Washington Monument Skip Counting
IXL Counting and Number Patterns
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represent number patterns on number lines and number charts
Splat Interactive 100s Chart
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recognise, copy and continue given number patterns that increase or decrease, eg
1, 2, 3, 4, … 20, 18, 16, 14, …
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describe how number patterns are made and how they can be continued (Communicating, Problem Solving)
IXL Counting and Number Patterns
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create, record and describe number patterns that increase or decrease
IXL Counting and Number Patterns
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recognise, copy and continue patterns with objects or symbols
* recognise when an error occurs in a pattern and explain what is wrong (Communicating, Problem Solving)
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create, record and describe patterns with objects or symbols
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describe a repeating pattern of objects or symbols in terms of a 'number' pattern, eg
* make connections between repeating patterns and counting, eg a 'three' pattern and skip counting by threes (Communicating, Reasoning)
IXL Recognise Patterns
IXL Describe Patterns
Polkadot Patterns
Pattern Matcher
Pattern Train
Interactive Patterns Blocks (make own patterns)
Lulu’s Games Who’s Missing 1
Lulu’s Games Who’s Missing 3
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model and describe 'odd' and 'even' numbers using counters paired in two rows
* describe the pattern created by modelling odd and even numbers (Communicating)
Odd & Even Story (nice intro to topic)
Odd and Even – several activities
IXL Counting and Number Patterns
BBC Starship – Odd & Even
Odd Even Fruit Shoot
Odd and Even Pictures
Even Odd Basketball
(has 3 levels; good for more advanced concepts)
Odd & Even Game (need keyboard)
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