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CONTENT​

​Students:

OUTCOMES

A student:

› describes mathematical situations and methods using everyday and some mathematical

language, actions, materials, diagrams and symbols MA1-1WM

› uses objects, diagrams and technology to explore mathematical problems MA1-2WM

› creates, represents and continues a variety of patterns with numbers and objects MA1-8NA

Patterns and Aglebra 1

Investigate and describe number patterns formed by skip counting and patterns with objects (ACMNA018)

 

  • identify and describe patterns when skip counting forwards or backwards by ones, twos, fives and tens from any starting point

    * use objects to represent counting patterns (Communicating)

    * investigate and solve problems based on number patterns (Problem Solving)

 

Number Lines (can set start number)

Math Is Fun Skip Counting

Skip Counting Balloon Pop

Learning Planet Skip Counting

Spooky Count by 5s

Counting On (can pick start number and steps)

Washington Monument Skip Counting

IXL Counting and Number Patterns

 

  • represent number patterns on number lines and number charts

 

Splat Interactive 100s Chart

 

  • recognise, copy and continue given number patterns that increase or decrease, eg

1, 2, 3, 4, …               20, 18, 16, 14, …

  • describe how number patterns are made and how they can be continued (Communicating, Problem Solving)

 

IXL Counting and Number Patterns

 

  • create, record and describe number patterns that increase or decrease

 

IXL Counting and Number Patterns

 

  • recognise, copy and continue patterns with objects or symbols

    * recognise when an error occurs in a pattern and explain what is wrong (Communicating, Problem Solving)

  • create, record and describe patterns with objects or symbols

  • describe a repeating pattern of objects or symbols in terms of a 'number' pattern, eg

 

 

 

 

 

    * make connections between repeating patterns and counting, eg a 'three' pattern and skip counting by threes (Communicating, Reasoning)

 

 IXL Recognise Patterns

 IXL Describe Patterns

 Polkadot Patterns

Pattern Matcher

 Pattern Train

Interactive Patterns Blocks (make own patterns)

  Lulu’s Games Who’s Missing 1

 Lulu’s Games Who’s Missing 3

 

  • model and describe 'odd' and 'even' numbers using counters paired in two rows

    * describe the pattern created by modelling odd and even numbers (Communicating)

 

Odd & Even Story (nice intro to topic)

 Odd and Even – several activities

IXL Counting and Number Patterns

BBC Starship – Odd & Even

Odd Even Fruit Shoot

Odd and Even Pictures

Even Odd Basketball

(has 3 levels; good for more advanced concepts)

 

 

 

Odd & Even Game (need keyboard)

 

ES1 Maths Links

© 2013 Jenny Cottle All rights reserved.

 

 

 

 

 

 

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